Golf superstars Tiger Woods and Rory McIlroy recently announced a new partnership dedicated to creating a new technology-focused golf league.
Working alongside the PGA Tour, the league, known formally as TGL, will feature six teams each consisting of three PGA Tour golfers. According to the press release, starting from January 2024, the teams will compete in 18-hole matches on a custom-made virtual course in a soon-to-be-revealed location for the duration of two hours in the course of 15 weeks.
Described as a “data-rich, virtual course complete with a tech-infused, short-game complex,” the virtual course that the games will be held in will feature a real-life green area and sand pits for the players to chip and putt.
To implement technology, however, the course will feature a simulator in the form of a virtual screen to replicate long shots. Each game is planned as taking place in front of a live audience and will be shown on prime-time TV on Monday nights.
“Embracing technology to create this unique environment gives us the ability to move our sport into primetime on a consistent basis alongside so many of sports’ biggest events,” said Woods in an official statement.
“We all know what it’s like to be in a football stadium or a basketball arena where you can watch every play, every minute of action unfold right in front of you. It’s something that inherently isn’t possible in traditional golf — and an aspect of TGL that will set it apart and appeal to a new generation of fans,” he added.
Similar in construction to virtual leagues, the creation of TGL is part of a rising interest in e-Sports. While Woods’ and McIlroy’s latest venture marks the first professional league created that mixes virtual simulations with physical aspects of the game, other leagues, particularly the NFL, have also been embracing virtual sports.
Back in March, the NFL announced that they’ve embraced the advent of virtual reality and are set to create a virtual-reality simulation game in partnership with gaming company StatusPro. Known as the first of its kind to be released by a major sports league, the game is expected to use virtual reality to give the fans a first-hand simulation of what it’s like to be an NFL player on the pitch and in the locker rooms.
While the new league won’t have fans participating in the games, the TGL’s interests are similar to the NFL’s as they also want to bring in fans, particularly younger fans, on the golf course through virtual reality.
“I have the utmost respect for the game of golf, and the TGL, while rooted in the traditions of the game, is taking a bold step into the increasingly tech-fueled future of sports,” said McIlroy in the press release. “TGL will widen the appeal of golf to younger and more diverse fans and serve as another avenue to introduce people to the game I love.”